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GODDESS OF VICTORY: NIKKE

Goddess of Victory: Nikke - A Guide to Building Guilty, the Burst II Attacker with a Shotgun

by auron66 2023. 2. 24.
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Are you ready to take on the Rapture invaders and reclaim the planet in Goddess of Victory: Nikke? Meet Guilty, a Nikke subordinate to the Real Kindness Squad with incredible strength, but also a history of causing severe bodily damage to other Nikkes. In this guide, we'll go over how to build Guilty into a powerful Burst II Attacker with a Shotgun, including her skills, strengths, and weaknesses.

Profile

Let's start with Guilty's profile. She's a Guilty SSR-class Attacker with Wind element and a Shotgun weapon. Her manufacturer is Missilis, and she's part of the Real Kindness Squad. Her full name is not provided, but her personal information shows that she has a tendency towards aggression, which is likely related to her history of causing damage to other Nikkes.

Skills

Guilty has three skills - Normal Attack, Skill 1: Mind If I Borrow This? (Passive), and Skill 2: Time to play (Passive).

Her Normal Attack is a shotgun blast that deals 231.4% ATK as damage to the target enemy.

Her Skill 1 activates after landing 6 normal attacks and allows Guilty to duplicate 8.81% ATK of the ally with the highest ATK, stacking up to 5 times and lasting for 10 seconds. This can massively increase her damage output, especially when paired with a character that already has a lot of ATK.

Her Skill 2 activates after landing 12 normal attacks and increases the stack count of buffs by 1, while also providing an ATK increase of 4.13% for 10 seconds to all Wind type allies.

Finally, her Burst Skill - Gotcha - deals 284.32% of ATK as damage to the enemy unit(s) with the highest DEF, and if Mind If I Borrow This? is fully stacked, it deals an additional 277.71% of ATK as damage while also reducing DEF by 20.25% for 5 seconds.

Strengths and Weaknesses

Guilty's unique mechanic that duplicates part of the ATK of the ally with the highest ATK massively increases her damage output, especially when paired with a character that already has a lot of ATK. However, there is a ramp-up period before she can unlock her full potential, so Guilty's DPS will be smaller at the start of the battle.

Her Burst skill is useful for boss fights as it deals decent damage and also lowers the DEF of the enemy, making her a dedicated boss killer. However, the Burst only lasts for 20 seconds, so she's best used as a solo Burst II character.

Compared to other Burst II characters, Guilty has the highest damage output, but she requires pairing with a high ATK character to achieve that. She can only affect Wind allies with her S2, and the ATK buff value is much lower compared to Rupee, who can also buff the ATK of all allies with her Burst.

Conclusion

Guilty is a powerful Burst II Attacker with a Shotgun, but she requires proper pairing and strategy to unleash her full potential. Her unique mechanic of duplicating the ATK of the ally with the highest ATK makes her a valuable addition to any team, especially for boss fights. With this guide, you're now ready to build Guilty and take on the invaders in Goddess of Victory: Nikke!

Is Guilty Good For PVP?

Guilty can be a decent pick for PVP in GODDESS OF VICTORY: NIKKE, but there are other characters that are more suited for this game mode. Guilty's ramp-up time can make her less effective in the fast-paced battles of PVP, and her ATK buff only affects Wind allies, which limits her team composition.

That being said, if you pair Guilty with a high ATK Wind character and can survive long enough for her to stack her ATK buff, she can dish out massive damage and potentially turn the tide of the battle. It's important to note that PVP in NIKKE heavily relies on team composition and strategy, so while Guilty may not be the best pick for every situation, she can still be a valuable addition to the right team.

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