Tetra is a unique character in the game Path to Nowhere. As a Type A character, she possesses some rare skills that make her stand out from the crowd. In this article, we will explore Tetra's characteristics, skills, and abilities, and how she can be used effectively in the game.
Rarity and Job
Tetra belongs to the Umbra job, which is one of the most challenging jobs in the game. As a rare character, Tetra's rarity level is quite high. This means that her stats and abilities are more powerful than other characters in the game.
Block and Attack Speed
Tetra's Block level is 1, which means that she is quite resistant to damage. Her Attack Speed is also at level 1, which makes her a quick and agile fighter.
Stats
Tetra's Min Stats for HP, ATK, DEF, and RES are 1142, 152, 83, and 78, respectively. These stats make her a formidable opponent in battles.
Ascension Upgrades
Tetra's Ascension Upgrades can be obtained in three phases. Each phase requires different materials, including Umbra Elemental Fluid, Elytra Shards, Raw Ores, Concentrates, and Crystals, and DisCoins. The higher the phase, the more materials are needed to obtain the upgrades.
Skills
Tetra has four unique skills that can be upgraded to become even more potent. These skills include:
- Fox Trick: Tetra attacks her opponents with steel claws, dealing 100% of Attack damage each time.
- Instant Strike: Tetra moves to the target grid and attacks all enemies within range, dealing 500% of Attack damage and 1 Core Damage.
- Split-second Blow: Tetra gains a 4% Crit Damage bonus after using her Ultimate. The effect stacks up to 5 stacks and lasts until the end of the battle.
- Fox's Shadow: Tetra's critical hits stun enemies for 2 seconds. The effect has a 20-second cooldown.
Special Ability Description
Tetra's exclusive brand is called "Time Rewind." After using "Instant Strike," the kill will become Time Rewind, causing 500/600/700% physical damage to all enemies within the skill range and moving back to the previous location. This ability can deal significant damage to multiple enemies at once, making it a valuable tool in battles.
Characteristic
Tetra is a Sinner who is adept at breaking Cores. When casting an Ultimate, she deals Core Damage, which can break her opponent's defenses and give her a significant advantage in battle.
Leader Skill
Tetra's Leader Skill is called "Hunting Hour." Upon breaking a Core, all allied Sinners gain 20% Crit for 10 seconds. This skill can be a game-changer in battles, especially when used strategically.
Shackles: A Game-Changing Ability
Tetra's Shackles ability is a game-changer, providing a guaranteed Critical Hit after moving. This ability allows you to deal massive damage to your opponents, ensuring that your attacks are always deadly. Shackles Sync I further enhances this ability, increasing Tetra's Critical Damage by 10%. Shackles Sync II provides an additional 10% boost, making Tetra's critical hits even more devastating.
- Time Thief: Boosting Attack Power
When the enemy is stunned, Tetra's Time Thief ability grants her a 20% Attack bonus for five seconds. This ability is especially useful when you're facing challenging opponents that require a little extra firepower. With Time Thief, you can take down even the toughest enemies with ease.
- Emotional Resonance: A Useful Energy Saver
Tetra's Emotional Resonance ability reduces the Ultimate Energy Consumption by three points. This ability is particularly useful when you're trying to conserve energy for critical moments, allowing you to unleash your Ultimate abilities when you need them most.
Crimebrand's Eastside: Dream - Early Game Gear
For Tetra's early game, we recommend using Crimebrand's Eastside: Dream. This gear provides a 15% increase in normal attack damage, significantly enhancing Tetra's damage output. In addition, Eastside: Dream offers a variety of stat boosts, including a 1.8-3.6% Attack bonus in Slot 1, a 3-6% Health bonus in Slot 2, and a 3-6% Normal Attack bonus in Slot 3. You can find Eastside: Dream in Resonance Anomaly (Wed. Sat. Sun), Memory Anomaly (Mon. Thu. Sun), and Impression Anomaly (Tue. Fri. Sun).
Reunion Day - Late Game Gear
For Tetra's late game, we recommend Reunion Day. This gear recovers three Energy points when a normal attack lands a Critical Hit, allowing Tetra to unleash her Ultimate abilities more frequently. Reunion Day also provides a 3-6% Attack bonus in Slot 1, a 5-10% Health bonus in Slot 2, and a 5-10% Critical Hit rate bonus in Slot 3. You can find Reunion Day in Memory Anomaly (Mon. Thu. Sun).
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