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Path To Nowhere

Iron Guide - The Sinner Who Breaks Cores in Path to Nowhere

by auron66 2023. 3. 5.
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Iron is an A-type character in the popular game Path to Nowhere, known for her ability to break cores and cause massive damage to enemies. In this article, we'll dive deep into Iron's skills, upgrades, and special abilities.

Rarity and Job

Iron has a rarity level of 1 and belongs to the Umbra job in Path to Nowhere. She is a versatile character that can deal physical damage and break cores.

Stats

Iron has a maximum HP of 4759, ATK of 621, DEF of 335, and RES of 369. Her minimum stats include an HP of 1147, ATK of 150, DEF of 81, and RES of 89. Her attack speed is 0.86, and her damage type is physical.

Ascension Upgrades

To ascend Iron, you'll need to collect the following materials:

  • Phase 1: Umbra Elemental Fluid x15, Organic Gel x12, Arsenopyrite Raw Ore x18, and DisCoins x30k
  • Phase 2: Umbra Elemental Fluid x15, Infected Gel x12, Arsenopyrite Concentrate x18, and DisCoins x100k
  • Phase 3: Umbra Elemental Fluid x25, Mutated Dark Gel x24, Arsenopyrite Crystal x36, and DisCoins x480k

Skills

Iron has several skills that can be upgraded to increase her power in battles. These include:

  • Dissection - Iron's basic attack that deals physical damage (97% of Attack damage) each time with her mechanical arm.
  • Precision Scalpel - Iron's ultimate skill that consumes 26 energy and deals physical damage (90% of Attack damage) six times to enemies within range, causing Core Damage on the first hit.
  • Central Induction - Every 20 seconds, Iron's normal attacks attach enemies with 8 stacks of Electrocution that lasts for 10 seconds. Electrocuted enemies take extra magic damage (30% of the damage dealer's Attack damage) and lose one stack of Electrocution when taking ultimate damage.
  • Neural Reflex - When Iron attacks enemies with Electrocution, her normal attack turns into a 2-hit combo that deals physical damage (68% of their Attack damage) each time.

Special Ability Description

Iron's special ability is called "Iron Exclusive Brand." When the Electrocution mark is triggered, Iron gains 1/1.25/1.5% physical penetration bonus, up to 20/25/30%.

Characteristic

Iron is a Sinner who is adept at breaking cores. Her ultimate skill deals Core Damage, and her leader skill, Post Surgery Care, provides all allied Sinners with 15% Physical Penetration for 10 seconds upon dealing Core Damage.

Shackles

Iron's shackles are a vital part of his abilities, and they can be enhanced using various techniques. Here are some of the techniques that can be used to improve Iron's shackles.

Electrical Activity

The electrical activity technique can increase the number of "Electrocution" mark stacks added by "Central Induction" to 10. This technique can be used to immobilize the enemy and create an opportunity for Iron to deal significant damage.

Shackles Sync I

The Shackles Sync I technique increases Iron's physical penetration by 7.5%. This technique can be beneficial in battles as it helps Iron penetrate the enemy's defenses, dealing more damage.

Inhibit

Inhibit is a technique that reduces the attack of enemies hit by "Precision Scalpel" by 15% for 8 seconds. This technique is useful when facing enemies with high attack power, allowing Iron to minimize the damage he takes.

Emotional Resonance

Emotional Resonance reduces the ultimate energy consumption by 3 points. This technique can be used to keep Iron's ultimate ability available for longer, giving him an advantage in battles.

Shackles Sync II

The Shackles Sync II technique also increases Iron's physical penetration by 7.5%. This technique is a great complement to Shackles Sync I, allowing Iron to penetrate the enemy's defenses even further.

Crimebrand Recommendation

To further enhance Iron's abilities, it's important to equip him with the right items. Here are some recommendations for both early and late game.

Early Game: Eastside Dream

Eastside Dream is an item that increases Iron's normal attack damage by 15%. It also offers three different slots that can be filled with Attack, Health, or Normal Attack items. The best location to find Eastside Dream is at Resonance Anomaly on Wednesdays, Saturdays, and Sundays, Memory Anomaly on Mondays, Thursdays, and Sundays, or Impression Anomaly on Tuesdays, Fridays, and Sundays.

Late Game: Premonition, Singularity, Corridor Echo

Premonition is an item that adds true damage (attack *120%) when dealing core damage. It increases Iron's attack by 3%-6% and can be found at Resonance Anomaly on Wednesdays, Saturdays, and Sundays.

Singularity is an item that increases Iron's attack speed by 12% for 10 seconds after moving. It also offers a slot for Health items, which can increase Iron's survivability. This item can be found at Impression Anomaly on Tuesdays, Fridays, and Sundays.

Corridor Echo is an item that increases Iron's initial energy by 8 and his attack speed by 5%-10%. This item is available at Memory Anomaly on Mondays, Thursdays, and Sundays.

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